|Thursday, November 9, 2023
|12:00 PM - 12:05 PM (EST)
|12:05 PM - 12:40 PM (EST)
Esports is Quickly Evolving—Here’s What You Need to Know
Collegiate esports is quickly maturing. Learn what changes are ahead and what you need to know to run a quality esports program. This panel discusses what’s next in esports, and how new programs can take advantage of progress already made and how current programs can advance to the next level. Assembling stakeholders from within your institution and partnering with consultants are key to planning.
Moderator: Michael Brooks - National Association of Collegiate Esports
Meg Danaher - Butler University
Miles Dean - George Fox University
James O'Hagan - LeagueSpot
Jorge Sanchez - Converse University
|12:45 PM - 1:25 PM (EST)
Collegiate Esports Programs Illuminated
Join the conversation with four collegiate esports directors from across the country as they discuss their experiences and goals for esports at their institution. With esports in college continuing to grow, these panelists will discuss how esports operates on each of their campuses to offer students experiences in competition, academic opportunities, and community building in state-of-the-art facilities that go beyond playing video games. Learn from this group as they also discuss what has worked for them, what has not worked, and where they see esports going for their institution, as well as in higher education more broadly.
Moderator: Joey Gawrysiak - Syracuse University
Alyssa Duran - Shenandoah University
Sari Kitelyn - Full Sail University
Travis Yang - Wichita State University
|1:30 PM - 1:45 PM (EST)
Esports Tech Talk | Technical Challenges and Solutions for Collegiate Esports Events
|1:50 PM - 2:40 PM (EST)
Anatomy of an Esports Program in 2024: Planning, Infrastructure, Software, Hardware to Streaming
Esports has graduated to the next level. This expert panel explores the full gamut from infrastructure, signal distribution and the technologies needed to equip a university or K-12 esports program. Projectors, consoles, PCs, broadcast equipment, screens, virtual reality, web cameras, interactive whiteboards, keyboards, mice, headsets, and more are needed in these spaces. Understand the YouTube and Twitch streaming ecosystem.
Moderator: Mark J. Pescatore - Systems Contractor News
Mark Boyadjian - Neutrik Americas, Inc.
Chris Burgos - Vizrt
Ken Kalish - Absen Inc.
Joshua Kell - Horizon AVL / Esports Integration
|2:45 PM - 3:20 PM (EST)
Learn From Our Experience: Designing an Impactful Scholastic Esports Program
Scholastic esports is now well-known for providing an authentic space for developing career-focused STEAM skills as well as meaningful social-emotional learning – all in a fun atmosphere that is engaging and exciting for youth. This panel encompasses NASEF educators who work with various ages in the K-12 range, and they’ve built both classroom-based and afterschool esports programs. From working with administrators to setting up IT to choosing content and games, you’ll glean applicable insights for your own work, whether you’re just getting started or evolving to the next level.
Moderator: Jihan Johnston-McGlotten - NASEF - Network of Academic and Scholastic Esports Federations
Julius Edwards - Palm Beach Count School District
Maggie Robison - Prosper ISD
|3:25 PM - 4:20 PM (EST)
Students Say It Best! Building Career and Life Skills in Classrooms Through Esports
Student voice and leadership is valuable throughout education, and esports is no exception. This panel of students will share their own experiences in esports programs. How are esports clubs and teams organized? Who runs practices, and how? What career pathways are possible in esports? What skills are developed in esports? What do kids love about participating in esports clubs vs. just playing games individually? Student leaders in NASEF will share their valuable perspectives on having fun as they learn valuable lessons about team building, STEAM skills, and much more, offering a real-life illustration of why NASEF’s blend of play and learning is so effective.
Moderator: Claire LaBeaux - NASEF - Network of Academic and Scholastic Esports Federations
Alicia Berlanga - Atascocita high school
Naveen Puni - Villa Park Highschool
Julian Younger - Villa Park Highschool
|4:25 PM - 4:35 PM (EST)
Why KVM Adds Value to Your Esports Program: Adding KVM products behind-the-displays for rock-solid HFR gaming and better ways to control your esports environment | Closing Remarks
This video offers a general understanding of behind-the-display infrastructure for fast access to multiple computers and displays in gameplay and esports content management. Whether you are an experienced stagehand in live production or part of the next generation of college and university students looking to design a phenomenal esports program, this video provides insight from real gamers and real-world setups.
No matter if it is for esports casting, remote production, or a stage event. This video gives tips on why KVM is important in setting up your venue — including ways of utilizing the IHSE KVM control system integrated into the popular Stream Deck Control Panel.
Finally, it’s important to understand a company’s philosophy on future trends to ensure that you partner with a business that not only provides state-of-the-art products, but also makes being a good steward for the environment and planet a top priority.
|4:35 PM - 4:40 PM (EST)