Tools, trends and experiences in esports education.
Tech & Learning, AV Technology and Systems Contractor News are co-hosting this one-day virtual conference for K-12, higher education, and pro AV professionals offering sessions that explore the tools, trends, and experience in esports & education.
Did you know that esports is one of the fastest growing industries worldwide? Making up 61% of the total audience, 13 - 24 year olds are behind the industry's growth.
From highly organized events, to tournaments watched by millions, this professional and competitive sport is now top of the curriculum at high schools, universities and now in K12 classrooms across America.
This event aims to give an in-depth insight into the esports audience, its huge benefits to students, and how you can deliver an esports program in your curriculum.
Take a look at why you should attend...
Speak virtually to high level educators looking to embrace esports
Hear from your peers on how they are introducing esports in their schools
The tools, trends and experiences in esports
Supporting diversity in esports
How you can introduce esports in your schools
Chat with suppliers and partners
Attend killer discussions in the Main Stage
Who should attend?
Academic VPs, Directors and Deans, Athletics Directors and Coaches, Esports Faculty and Advisors CIOs, CTOs, IT Directors
Superintendents, Assistant Superintendents, Esports Faculty and Advisors, Principals and CAOs, CIOs, CTOs, IT Directors, Athletics Directors and Coaches