Mark Boyadjian - Neutrik Americas, Inc.
Chris Burgos - Vizrt
Ken Kalish - Absen Inc.
Joshua Kell - Horizon AVL / Esports Integration
Anatomy of an Esports Program in 2024: Planning, Infrastructure, Software, Hardware to Streaming
Esports has graduated to the next level. This expert panel explores the full gamut from infrastructure, signal distribution and the technologies needed to equip a university or K-12 esports program. Projectors, consoles, PCs, broadcast equipment, screens, virtual reality, web cameras, interactive whiteboards, keyboards, mice, headsets, and more are needed in these spaces. Understand the YouTube and Twitch streaming ecosystem.