Name
Anatomy of an Esports Program: Planning, Infrastructure, Software, Hardware to Streaming
Date & Time
Wednesday, December 14, 2022, 2:00 PM - 2:55 PM
Speakers
Moderator: Cindy Davis - AV Technology
Mark Boyadjian - Neutrik Americas, Inc.
Jared Darensbourg - Panasonic Connect
Michael DiBella - Crestron
Jay Leedy - Sony Electronics
Danielle Rourke - Dell Technologies
Mark Boyadjian - Neutrik Americas, Inc.
Jared Darensbourg - Panasonic Connect
Michael DiBella - Crestron
Jay Leedy - Sony Electronics
Danielle Rourke - Dell Technologies
![Cindy Davis](http://assets.swoogo.com/uploads/thumb/2167239-6361374eec397.png)
![Mark Boyadjian](http://assets.swoogo.com/uploads/thumb/2912382-650796c0c9491.jpg)
![Jared Darensbourg](http://assets.swoogo.com/uploads/thumb/2213636-6384eea1e7c64.jpg)
![Michael DiBella](http://assets.swoogo.com/uploads/thumb/2193666-637117cc2837b.png)
![Jay Leedy](http://assets.swoogo.com/uploads/thumb/2205365-6378ee2f28b55.jpg)
![Danielle Rourke](http://assets.swoogo.com/uploads/thumb/2220725-6387bae3ab835.jpg)
Description
Anatomy of an Esports Program: Planning, Infrastructure, Software, Hardware to Streaming
This expert panel explores the full gamut from infrastructure, signal distribution and the technologies needed to equip a university or K-12 esports program. Projectors, consoles, PCs, broadcast equipment, screens, virtual reality, interactive whiteboards, and more are filling these spaces at a rapid pace. What is needed to stream to YouTube and Twitch.